Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
{3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
"I always wanted to ride a slow cannonball with legs!"
-Kellan
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Share positive thoughts and feedback from your customer.
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★★★★★
Share positive thoughts and feedback from your customer.